Mind mapping is a great skill for all ages, and this site will show you pretty much all of the ways in which it can be useful. There is even a poster that you can download of the 100 reasons. And, if you are looking for some other free printables, head on over to I.Q. Matrix, where you can download some very creative and elaborate mind maps, such as the “How-to-Mind-Map” mind map!
A couple of years ago, a fellow Gifted and Talented teacher, Michelle A., introduced me to these brief biographies by showing me the book Not Quite What I Was Planning. I was immediately intrigued, and went out to buy my own copy. There is something deeply moving about the power of six words to tell an entire life story, and I looked for ways to incorporate it into my classroom. Apparently, Michelle and I weren’t the only ones who saw the potential of this writing technique. It has taken classrooms by storm. On this site, a teacher explains how she used the idea with her second graders, and gives instructions for the classroom activities. (Be sure to click on “Expand to Read More”.) And at Smith Mag, there are lots of examples and ideas – even 6-word questions. And Daniel Pink has a variation on this idea, as well, with “What’s Your Sentence?”. I would not recommend that you set younger students loose on any of these resources, as there are some mature topics discussed, but you can gather plenty of appropriate ideas to jumpstart their creativity.
Apparently, I really like this site. I keep coming across it in my Bookmarks and Favorites on several different computers, as well as my online bookmarking site. One reason I like this site is because my students like it. They enjoy the different comic templates and the choices of characters and scenes. Another reason that this site is appealing is because it offers alternatives for those who may not have access to many computers. If you don’t want to have your students create the comics online, there are many printables offered by the site, which could also be used for planning out the cartoons. In addition, there are Teacher Resources (I like that the page is titled “How to Play) with 20 suggestions for using comics in the classroom, and there is a link to Writer Prompts.
Lemelson Center’s Invention at Play is a website that encourages creative thinking. The philosophy is that, by playing, we become more inventive. Cloud Dreamer allows the students to use their imaginations to create their own visions in the clouds. Puzzle Blocks emphasizes problem-solving with tangram pieces. In Word Play the students create stories. By far, one of the favorite playgrounds among my students is Tinker Ball. This is basically a web version of the Bubble Ball app I posted about not too long ago. The students have to use various pieces in combination to get a ball into a cup. It’s fun to challenge them to find out who can do it successfully with the least pieces or the most. I love that they are problem-solving, but that there endless solutions to the problem. You could have them write a “How To” paper giving instructions, or get them to think about their own thinking and describe the process they followed to reach their final solution.