Tag Archives: STEM

Cubelets Update

Cubelets

Last November, I published a post about an interesting product by Modular Robotics called, “Cubelets.”  It was included in my “Gifts for the Gifted” series, which I try to do every November and December.  (You can find a collection of these here.)

Cubelets are a bit pricey for a birthday gift, but they make a wonderful addition to the classroom.  If you can get a grant for the large set, I highly recommend it.  Even the smaller set is great for a pair of students to use.  You can find a detailed description of how they work on my previous post.  You can also purchase Cubelets separately.  After some experience with them, I would definitely suggest that you order at least one extra Battery Cubelet with any set you purchase.  Every robot you make with the other cubes needs a Battery Cubelet to power it. The best ratio is to have at least 2 Battery Cubelets for every 4 students.  It makes a great center activity or station in a Maker Studio if you cannot afford more than one set.

S.T.E.M. and Maker Spaces are hot topics in schools today.  Cubelets are great for both.  You can combine the cubes in hundreds of ways, and they are fascinating to use for building all types of robots.  I love listening to the invention ideas and problem solving conversations that arise when my students use them.

You can now purchase “Brick Adapters” for your Cubelets that will allow you to use them with Legos.  That’s going to be the next item in my shopping cart!

Modular Robotics is also about to start shipping their new MOSS product this April, 2014.  I backed MOSS on Kickstarter, and can’t wait to get my kit.  There are 4 mobile apps expected to be released soon for this system.  You can learn more about it here.

I got really pumped a couple of days ago when two of my 3rd graders made a drawing robot out of the Cubelets.  It was completely their invention, and we were so excited to watch it work! I’ve embedded the video below.

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The Return of Robot Turtles

Pre-order now from ThinkFun!
Pre-order now from ThinkFun!

This is going to be the Phunnest Phriday ever because I get to share some awesome news with you!  If you recall (though I certainly wouldn’t blame you if you don’t recall), I posted about a game called “Robot Turtles” last December during my Gifts for the Gifted Series.  I debated whether or not to write that post because I had obtained my own “Robot Turtles” game through Kickstarter, and didn’t know when (or if ) it would ever become available to the general public.

I am happy to announce that “Robot Turtles” is now available for pre-order at the great price of $24.99, and it’s being produced by one of my favorite sources of learning toys, ThinkFun!

“Robot Turtles” is a game that was designed by Dan Shapiro to teach children the basics of programming skills.  I have used it with students as young as six years old, and they love it.  You can read my detailed description of the game here.

The new version has a few modifications that will make the product even better, including improved durability and instructions.  In addition, the first 5,000 pre-orders of the game (which will start shipping this June, 2014), will get a “Special Edition Expansion Pack.”  This pack will include: more focus on the “Function Frog”,  32 fancy Gemstones, and 10 Adventure Quests.  I am particularly excited about the Adventure Quests, as these will offer some new ideas for setting up the board, and are bound to motivate the players to think of even more quests to add to their collection!

If you are a teacher, you might want to consider purchasing this game for your classroom.  Once I taught my 1st graders how to play, they quickly took over, and it can be used as a center for hours of fun.  In addition, a group of my 4th graders picked it up on their own to play during indoor recess the other day, and were very disappointed when their time ended!

Families will enjoy this too, and it will make a great, unique birthday gift for children in elementary school.

Whether or not Computer Science, including Programming, should be a part of school curriculum is a hot topic of debate in the world of education these days.(Great Britain has already decided to include it.)  But one thing you can never debate is the value of children learning and problem solving while they are having fun.

Sometimes We Just Need to Throw Out the Instructions

Quote from Randy Rodgers
Quote from Randy Rodgers

In his TCEA 2014 presentation, “Failure to Innovate,” Randy Rodgers stated the above quote, and I realized that it really says a lot about the problems in education today.  Our students are far too reliant on following directions, and so many are afraid to deviate in order to do some creative thinking.  I remember my daughter being the same with an old Lite-Brite we had inherited from a friend.  She loved it as long as there were papers she could stick on it to make the designs.  But as soon as we ran out of the papers, she didn’t know what to do.  When I suggested she make up her own designs, she looked at me like I was crazy.  As parents and teachers, we need to find ways to encourage creation, rather than only rewarding products that basically just prove our students know how to follow directions.

Even though I feel this in my heart, I still catch myself squelching innovation sometimes.  In our new Maker Studio, the students have a Little Bits station.  I downloaded task cards from the site that give suggestions for exploring the different parts.  Ten minutes after one group started with the task cards, I walked by the table to find the cards strewn about and various “Little Bits” being connected in the spirit of complete exploration.  I had to bite my logical, sequential tongue to stop from saying, “Wait!  But you didn’t do the task cards in order!  You didn’t even do the task cards!”  One of the few times my students didn’t consult me to find out what they were supposed to be doing, but dove in without fear, and I almost blew it!

If you’re looking for tools for innovation, check out Randy Rogers’ presentation, as well as his website.  He has a great list of all kinds of fabulous resources for those of us looking to bring more creativity into our classrooms.  A couple that I am hoping to add soon are: MakeyMakey and Hummingbird. (Watch the MakeyMakey video that shows bananas being played like a piano, and you’ll be sold, too!)

Whether it’s high-tech or low-tech, try to resist telling your students what to do with everything.  Sure, they need to know how to follow directions in certain situations.  But they also need to know how to lose them.

B.O.S.S. HQ is Now Open for Business

Working on our sign
Working on our sign

 

BOSS HQ

At the beginning of this school year, I found myself working next to an empty classroom.  I thought, “Hey, now we can spread out a bit more during Robotics Club meetings.”

In the meantime, I had been reading about the surge of Maker Spaces in libraries and schools.

I decided to move the gigantic executive desk I had inherited into the empty room to make more space in my classroom.  I thought, “Now that the top of that desk is cleared off, it looks like a great space to spread out a fun art project.”

I kept reading about Maker Spaces.

I’m not exactly sure when the idea hit me – probably in the middle of a Tae Bo workout, the usual time I get inspired.  Finally, I thought, “What if I make that empty room into a Maker Space?”

There’s not really a rule or blueprint for Maker Spaces.  Some are heavy on technology, with 3-D printers and such.  While others seem to lean more toward craft-type making, such as sewing.  The common thread, so to speak, seems to be that they are all designed with the idea that people need an inspirational place to create.  And, now, with so many requirements for what students must know, many feel we should offer them some outlets for their imagination.

When my students participated in the Global Cardboard Challenge near the beginning of the school year, I saw how completely engaged they were in “making.”  I knew I needed to reproduce that experience as often as possible.

Our PTA offers a grant to teachers.  I applied for some money for some materials for our Maker Space: Little Bits, Cubelets, Roominate, Goldiblox, Squishy Circuits, and Play-i.  We have a Green Screen and iPads (hoping to add a tripod and green screen software or app at some point). In addition, I had already bought a 3Doodler with my own money, and we have a proposal for a 3D printer on Donors Choose (not going well, so any donations greatly appreciated!).

My goal is to make this a place for the students – and not just my GT students.  So, in my proposal I suggested that my students would pilot the space this semester.  Next Fall, I will start a “Maker Club.”  And, hopefully, we will open the room for teachers to sign up their classes to visit.

The students voted on the name for the space.  They eventually settled on B.O.S.S. HQ.  That stands for “Building of Super Stuff HeadQuarters”, for those of you who have a hard time translating Elementary GT-speak 😉

This week was our “soft” opening.  We started with the Little Bits center.  I explained to the students that we are piloting this idea, and I’m not sure how it’s going to go.  One of the 3rd graders said, “So, we’re beta testing it?”  We’ve been doing that with some apps lately, and I guess the idea fits!

In my room, students “Level Up” for privileges.  Maker Studio is Level 3.  And not everyone has made it there, yet.  But you can bet there are going to be some fast risers in the next couple of weeks now that they’ve seen what’s in store for them!

By the time I left school today, 2 of my 4th graders had already shared their blog post with me on Google Docs about class today.

It concluded with, “Today in G.T was a good day to show the creative side of yourself.”

That pretty much said it all.

Here are a couple of resources about Maker Spaces if you are interested:  Invent to Learn, Making a MakerspaceMaking a Makerspace (Almost Finished), Maker Education: A Good Trend.  I also have a very new Pinterest Board on the topic.

A student works with the Little Bits kit
A student works with the Little Bits kit

Cubelets

from Modular Robotics
from Modular Robotics

So, weirdly, today’s “Gifts for the Gifted” post has to do with cubes – again.  If you have been reading my last few Friday posts, you may have noticed this pattern. It was not pre-determined, I promise.  In fact, when I realized the odd coincidence, I almost chose another product to review for today.  However, I am just too excited about this one to wait.

In a perfect world, every child would have access to a set of Cubelets.  I cannot emphasize enough the educational value of this modular robotics system.  And the absolute fun factor is best expressed by my 5th graders today, who got to test it out for the first time.  “It’s awesome!”  “I could play this all day!”

The magnetic Cubelets easily combine to create all sorts of robots.  Each robot must have a Battery Cubelet, but that is the only requirement. Using different Sense, Action, and Think Cubelets, you can design a robot that turns on a flashlight when the room grows dark, or sounds the alarm when the temperature gets too warm.  You can make a robot that flees from your hand or one that follows it.  There are infinite possibilities.  These little cubes contain lessons in systems thinking, logic, creative problem solving, programming, engineering, and collaboration all rolled into one hands-on, interactive set.

We were fortunate enough to receive a grant from our PTA to purchase the Standard Kit, which is a hefty $520.  The kit comes with 20 cubes, and really is almost perfect for a center for small groups of 4 or less.  We ordered an additional Battery Cubelet as the kit only provides one.  This way a couple of robots can be going at the same time.

If you want to start out smaller there is the KT106 Kit, which offers 6 Cubelets for $160. Or you can go whole hog, and buy the Educator Pack, which includes 4 KT106 Kits and a Standard Kit at the educator’s discount of $999.

You can also buy Cubelets individually if you see a need to add certain types to your collection.

So far, no kid I’ve put in front of this set has wanted to leave it.  Once they do some exploring and get the gist of each Cubelet’s capability, they eat up the challenges that are listed on the Educator page – and then start thinking of their own challenges.

This is a relatively new product. (Our box says “Beta Release” on it.) There is a community forum for suggestions, and I have a feeling educators, students, and parents will have many ideas. It’s definitely a work in progress with a great future. The Education page offers some Lesson Plans and Challenges, and I predict there will be more to come.

It was interesting to see the different ways my students, who voluntarily separated themselves into small groups by gender, initially approached the Cubelets.  The boys enthusiastically attempted to build things with them immediately, while the girls started by trying to identify and organize them.  The boys would start a challenge, but go off on tangents almost immediately with new ideas, while the girls preferred a more systematic approach.  In the end, however they all agreed on two things – the awesomeness, and the need for more time with them.

If you think that your budget might be a bit too stretched by Cubelets, I urge you to try to get some funding, as we did, from another source.  Cubelets are not a “flash in the pan” type product.  They have outstanding educational value, and you will not be disappointed if you purchase them.

Below: Video of my students creating a “conveyor belt” with some of the Cubelets.

(For my gift ideas, visit my Pinterest board.)

cloudBoard

GirlPlayingPrototypecloudBoard
A young girl reacts to solving a challenge on cloudBoard

I’m a big fan of crowd-funding campaigns. I’ve already backed a few, and I am anxiously awaiting the arrival of these products (2 of which should appear on my doorstep in December!!!!):

3Doodler

Robot Turtles Game

play-i

I recently found out about a new Kickstarter project from Digital Dream Labs that looks very promising to use at school and at home.  It’s called cloudBoard, and it combines the physical and digital worlds in a unique way that could dispel some of the criticisms many have about the prevalence of technology in today’s world.

cloudBoard’s Kickstarter site explains the product best, but I will try to summarize. Basically, cloudBoard is a platform that includes a piece of hardware that interacts with digital games through the use of plastic puzzle pieces that can be inserted into a board as commands for the game.  It’s compatible with different types of mobile devices (Android and iOS) as well as Mac and Windows computers.  (Be sure to check out the “Compatible Devices” heading on their Kickstarter page to verify compatibility with your device.)

What sets cloudBoard apart from many other products currently available is not only its combination of the physical and digital worlds, but also the way that it fosters collaboration. When you watch cloudBoard‘s Kickstarter video, you will see the joy the kids experience as they work together to problem solve while they play.

I got the opportunity to talk to Justin Sabo, one of the co-founders of Digital Dream Labs, and was very impressed with his philosophy.  All you have to do is read this sentence from their Kickstarter page to know how Digital Dream Labs feels about education, “We founded Digital Dream Labs because we know that curiosity thrives when learning is intuitive and playful, but too many children have to resort to memorizing rules to get by (and who can say that memorizing is fun). ”

Justin also acknowledged the need for more girls to get involved in computer science, and mentioned that this was in the minds of the team as they worked on designing a gaming platform that would appeal to both genders.

The first cloudBoard game is “Cork the Volcano”, which teaches the basics of programming.  Some other games they have in the works are: a music game, an engineering game, and a chemistry game.  Even more exciting is that Digital Dream Labs is designing cloudBoard to be open platform, and wants other people to contribute their own games.

The deadline to back this project is December 10, 2013.  As with all Kickstarter projects, there are various levels for backing the project.  $129 gets you cloudBoard and the “Cork the Volcano” game, with an estimated delivery of August, 2014.

I urge you to check out cloudBoard.  It has great potential!

CorkTitle
“Cork the Volcano”, the first cloudBoard game
cloudBoard-ProductShotNoText
cloudBoard with puzzle pieces and interactive game

More Coding Resources

I recently started dipping my toe into Twitter chats, and participated in a few regarding teaching kids how to code.  During these chats, I’ve come across a few more fabulous resources that I want to share with any of you who are considering the idea of teaching programming to kids.

from: "Why Children Should Learn How to Program"
from: “Why Children Should Learn How to Program”

I recently started dipping my toe into Twitter chats, and participated in a few regarding teaching kids how to code.  During these chats, I’ve come across a few more fabulous resources that I want to share with any of you who are considering the idea of teaching programming to kids.

Here is a free ePub book from Wes Fryer – Hopscotch Challenges: A Free Curriculum eBook for iPad Coders (You will need an ePub reader on your computer to view this.  I like Adobe Digital Editions, which is also free.)

Also, here are a couple of Google Docs:

First is an amazing Coding/Robotics Learning Continuum that is a Google Doc.  It was created by Verena Roberts (@verenanz), and shared with me through Margaret Powers (@mpowers3)

Another fabulous Google Doc is “Making the Case for CS in K8” from Patrice Gans (@reesegans).

Both of these are chock full of links to products, sites, and apps that support teaching kids basic programming skills.

If you are interested in participating in a Twitter chat about coding for kids, the #kidscancode chat takes place at 8 PM EST on Tuesday evenings.  This past week, it was co-hosted by the #patue chat.  It seemed to be quite a hot topic, because tweets were flying all over the Twittersphere!  As a relative newbie to chats, I had a bit of a hard time keeping up, but I learned a lot, and made some great new connections.

Not interested in chatting?  No problem.  I can hook you up with tons of additional resources.  E-mail me at engagetheirminds@gmail.com, or take a look at my Programming for Kids Pinterest Board.