Genius Hour Villains

Update:  *As of 1/2/14, you can now download all of my current Genius Hour resources in a bundle on Teachers Pay Teachers for $5.  Or, you can still download them separately (for free) by clicking on the links below.  You can also download (separately) a pack of Genius Hour Villain (Not) Wanted Posters for $2 here. … Read more

The Positive Effects of Playing Games

The topic of gaming and its usage in the classroom has been popping up more and more in the last year or so.  Jane McGonigal, who is an expert in this area (check out this link to see her extensive experience and list of “unlocked” achievements), gives some good reasons that we should not dismiss … Read more

Class Realm

This is, in part, a continuation of Friday’s post on the gamification of the classroom.  In this post, by Ben Bertoli, the teacher explains how he turned his 6th grade class into a role-playing game.  I love his ideas on allowing the students to create their own characters and to participate in “Random Encounter Friday”. … Read more

Gamification of the Classroom

In my post that featured a TED talk on Classroom Game Design, I mentioned the interest that I have in trying to use the interest that my students have in gaming to engage them in the classroom.  Rather than having them play video games in the classroom, I am considering making the classroom, itself, into … Read more