My 4th grade students are currently studying mathematical masterpieces. I love showing them examples of the intersection of math and art. When I saw a tweet yesterday morning from @TheKidShouldSeeThis with a link to the video of John Edmark’s spiral geometries, I knew right away that they would want to watch the video. It weirdly connected with the magical drawbridge from yesterday’s video, so I showed that part to them first. We have already talked about Fibonacci and the Golden Spiral, so they immediately found ways to connect both videos to their learning.
Since the students have also been using Scratch coding, I found a Scratch project for making spirals. First we looked “inside” to decipher the code. Then the students explored running the program. After that, I talked about creative constraints, and gave them the challenge of changing one and only one part of the code to see how it made the program run differently. They recorded the results of their new programs and the class tried to guess what variable each student changed based on the videos. Then I gave them time to freely remix however many parts of the program they liked.
This was one of those times that the students could happily have explored all day. It was their first time remixing a program, and they delighted in trying to take it to the extremes by putting ridiculous numbers in to see how large or small or non-existent their spirals became. Some of them created spirals so tiny that they appeared to be flowers blooming as they popped on to the Scratch stage.
And I still haven’t blown their mind with this Vi Hart video yet. With the school year almost over, we may have to take this unit into their 5th grade year. There is so much beauty in math, and we have barely scratched the surface!
Thomas Heatherwick demonstrates amazing feats of design, architecture, and engineering in this TED video that I showed my 2nd graders (studying structures) this week. After the revelation I had a few weeks ago that my students aren’t entirely sure of the importance of creativity, I wanted to be certain that they saw these examples of unique designs that defy all norms. The favorite, which literally has gotten “oohs and ahs” from every audience I’ve shown it to so far, is the bridge. (Go to about 3:33 on the video to see that directly.) Almost as popular with my students are the apartment buildings near the end of the video that demonstrate that not all tall buildings are wider at the bottom than the top!
Yesterday’s post about the new OK Go Sandbox made me think about this blog I bookmarked awhile ago. There is something about the juxtaposition of art and math that fascinates me, so the title of Artful Maths immediately caught my eye. Under the “Resources” menu you can find, “Mathematical Art Lessons,” which is where I learned of the existence of “cardioids.” Most of the lessons are accompanied by Powerpoint presentations and downloadable handouts.
Another section of the site I like offers ideas for “Puzzle Games.” This is where I found out about a free iOS game called, “Fibo,” which I am still trying to figure out. Not all of the game suggestions are free, but you may discover a few new ones that cost little to nothing.
Artful Maths also includes links to origami resources and other mathematical interests. There are quite a few Christmas decoration ideas on the blog, which I will need to remember for later this year.
Thanks to Clarissa Grandi (@c0mplexnumber) for sharing all of your awesome ideas!
If you have ever seen a music video by “OK Go,” then you cannot fail to be in awe of the band’s incredible creativity. In every production, you can tell that they spent a lot of time on brainstorming, working hard, and having fun. Even more notable, though, is how much math and science must be used to create these complex feats of artistic expression.
In cooperation with the Playful Learning Lab at the University of St. Thomas (seriously wish this had been a thing at my university!), OK Go has designed a new website, the OK Go Sandbox, that provides resources for educators to use with students for STEAM activities based on a few of their music videos.
Each of the music videos currently featured on the site has a link to educational materials that include free downloads, challenges for the students, additional videos, and suggested activities. From making flipbooks to experimenting with sounds made by different “found” instruments, this resource explores the astonishing potential of merging science with art. Some of the challenges can be used with the Google Science Journal (a free app available for both Android and iOS).
It looks like this is a dynamic project that is encouraging advice from educators, so be sure to visit this page for more information on how to get involved.
In that creepy way that Amazon has of knowing all about you, it recommended Mockupsto me when I was searching for another brainstorming game someone had recommended on Twitter. The original game was not available, so I thought I would give Mockups a try instead.
Mockups is a good game to practice Design Thinking. It includes cards of three different colors. Pick a card of each color, and you suddenly have a Design Thinking Challenge. A white card tells you the person you are designing for, the gray card tells you what to design, and the black card will give you a constraint for that design.
As an example, I just randomly selected: Adventurous Preschoolers, A Way to Keep Their Hands Warm, Absorbent. There are suggested “games” to play using the card, such as giving the challenge to teams to come up with the best answer or making groups work silently on creating a solution. Of course, you can use the cards however you want.
This can be a fun way to encourage creativity, and students can learn empathy and new vocabulary as they design. The suggested ages, according to Amazon, are 6+. I took out the card, “bartenders,” but didn’t see any others that were objectionable.
I love Rock the Lab, an incredible resource from @learnmoorestuff. She has recently updated her Hour of Code page, and the layout is awesome. It includes links to the basic computer science lessons for each grade level, the activities that have been especially developed for Hour of Code, an Hour of Code Hyperdoc, and a link to the newest Flipgrid Explorer series, which is all about coding!
Be sure to get involved with the 2017 Hour of Code, which is happening next week from December 4-8. This has been one of my favorite annual events, and I’ve seen incredible student learning ever since my classes started participating the very first year. Trust me, you don’t have to be knowledgeable about programming to facilitate a great Hour of Code experience!
When my students were working on their cardboard mini golf courses, I casually suggested using a Makey Makey to make things interesting – and realized that I hadn’t yet introduced this group of kids to the wonders of this invention tool. When I saw a post from Colleen Graves about making interactive stories and poems using Makey Makey and Scratch, I knew this would be the perfect project for my 4th graders. They are studying literary masterpieces right now, and learning about figurative language. It seemed to be a natural transition from discussing onomatopoeia to designing simple Scratch programs that would allow us to add sounds using the Makey Makey.
After teaching some of the basics of Scratch, I showed the students an onomatopoeia poem to which I had added some heavily penciled symbols (the graphite will conduct if you lay it on pretty thick). I attached the Makey Makey to the symbols and my computer, and started my Scratch program, reading the poem and pressing the symbols at the appropriate moments. Then the students got to choose their own poems from some I had printed out to program in pairs. They got to share their creations on Seesaw, and were pretty excited about the way their projects turned out.
This was just the beginning. Now that the students know the concept, they will be able to apply it to poetry they will be writing in the next couple of weeks. I’m hoping to also guide them toward creating more complex artwork using copper tape or conductive paint for the Makey Makey triggers.