SXSWedu – Deeper Game-Based Learning

To see my other posts on SXSWedu 2016, please click on: Takeaways from Day 1 Replicating the Finnish Miracle Throwing Out Grades Game-based learning is something that is mentioned quite frequently in educational discussions and articles.  It is, understandably, a controversial topic – particularly when the games being used were not specifically designed for education (World of … Read more

Minecraft EDU

My days spent at #TCEA16 last week were motivating and extremely inspiring.  This week, I would like to select a few highlights to share with you.  Today’s post is all about Minecraft EDU – something I know nothing about, but will rely on the experts to advise you. For awhile I didn’t get it.  The … Read more

Bloxels

Thanks to my unquenchable Kickstarter addiction, we have a new addition to our classroom called, “Bloxels.”  Bloxels will look familiar to those of you who have used the free Pixel Press “Floors” app on your iPads.  For that app, you can design video games using paper and the library of symbols provided, scan your design, … Read more

Stop!

Well, it’s Phun Phriday again.  Once a week I post something that has pretty much no educational value, but somehow struck me as interesting during the week.  This week’s post is about an app called, “Stop.” My daughter likes to turn me on to apps that are trending with her and her friends.  “You probably … Read more

National STEM Video Game Challenge

Mark your calendars for 3/15/16 if you know anyone in grades 5th-12th who has an interest in video games.  March 15th is the day that registration opens for this year’s National STEM Video Game Challenge.  Submissions will be due by August 15, 2016 – which means that students will have 6 months, including some summer … Read more

Hoverboard

For this week’s Phun Phriday post, I am tying in to yesterday’s post about the book, Thing Explainer.  To celebrate his book being published, Randall Munroe shared a game on his xkcd.com website called, “Hoverboard.”  As far as I can tell, nothing catches on fire. However, I am pitifully bad at these types of games, … Read more